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Font FTDI FT_Emu_main.cpp

May 08, 2019

#include "FT_Platform.h"


#ifdef MSVC_FT800EMU

#include

#include





extern "C" void setup ();

extern "C" bucle buit ();


ft_int32_t principal (ft_int32_t argc, ft_char8_t * argv [])

{

FT800EMU :: Paràmetres EmulatorParam;

params.Setup = setup;

params.Loop = bucle;

params.Flags =

FT800EMU :: EmulatorEnableKeyboard

| FT800EMU :: EmulatorEnableMouse

| FT800EMU :: EmulatorEnableAudio

| FT800EMU :: EmulatorEnableDebugShortkeys

| FT800EMU :: EmulatorEnableRegRotate

| FT800EMU :: EmulatorEnableCoprocessor

| FT800EMU :: EmulatorEnableGraphicsMultithread

| FT800EMU :: EmulatorEnableRegPwmDutyEmulation

#if definit FT_801_ENABLE

| FT800EMU :: EmulatorFT801

#endif

;

FT800EMU :: Emulator.run (params);

//FT800EMU::SPII2C.end ();

}


void Ft_GpuEmu_SPII2C_begin ()

{

FT800EMU :: SPII2C.begin ();

}


void Ft_GpuEmu_SPII2C_csLow ()

{

FT800EMU :: SPII2C.csLow ();

}


void Ft_GpuEmu_SPII2C_csHigh ()

{

FT800EMU :: SPII2C.csHigh ();

}


void Ft_GpuEmu_SPII2C_end ()

{

FT800EMU :: SPII2C.end ();

}


uint8_t Ft_GpuEmu_SPII2C_transfer (dades uint8_t)

{

torneu FT800EMU :: SPII2C.transfer (dades);

}



void Ft_GpuEmu_SPII2C_StartRead (uint32_t addr)

{

Ft_GpuEmu_SPII2C_csLow ();

Ft_GpuEmu_SPII2C_transfer ((addr >> 16) i 0xFF);

Ft_GpuEmu_SPII2C_transfer ((addr >> 8) i 0xFF);

Ft_GpuEmu_SPII2C_transfer (addr & 0xFF);


Ft_GpuEmu_SPII2C_transfer (0); // Dummy Read Byte

}


void Ft_GpuEmu_SPII2C_StartWrite (uint32_t addr)

{

Ft_GpuEmu_SPII2C_csLow ();

Ft_GpuEmu_SPII2C_transfer (((addr >> 16) i 0xFF) | 0x80);

Ft_GpuEmu_SPII2C_transfer ((addr >> 8) i 0xFF);

Ft_GpuEmu_SPII2C_transfer (addr & 0xFF);

}

#endif